![]() ![]() This was a hard game on consoles, but on a touchscreen platform it's even more taxing - thankfully, the control system is actually pretty decent, employing a floating virtual joystick rather than a fixed one, which means you don't have to be quite so precise when placing your thumb.Ĭontrolling Mickey, you can leap on the heads of enemies, Super Mario-style, and you also have access to a limited number of apples. Castle of Illusion is from an era when platformers were commonplace rather than a retro-tinged curiosity, and the game takes delight in testing your reactions and pushing your accuracy to the limit. One thing that has remained constant is the stiff difficulty level. There are moments which are clearly lifted from the 16-bit original, but elsewhere the developers have taken liberties with the themes and cooked up their own ideas - almost all of which enrich the experience. The all-new Castle of Illusion hit consoles earlier this year, and this mobile offering brings the same HD gameplay to smaller screens.ĭespite the name, this is more of a retelling than a remake - the core story remains the same and the levels sit somewhere between being replications and reimaginings. Given how bankable nostalgia is with gamers these days, it's perhaps not all that surprising that the company has decided to revisit this adventure on modern formats. Two decades ago, Sega released one of the Mega Drive's defining platform epics: Castle of Illusion Starring Mickey Mouse.
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